Treyarch ha rilasciato nella giornata di oggi una nuova patch per la versione PlayStation 3 di Call Of Duty Black Ops. La patch risolve alcuni problemi del multiplayer e migliora la gestione online delle partite. Sotto questo punto di vista, il gioco soffre di lacune enormi e giocare online è davvero poco gratificante.
La nuova patch porta il gioco alla versione 1.06, per aggiornare Black Ops basta inserire il disco nella console (è necessario essere connessi ad internet) e subito partirà la procedura di aggiornamento. Dopo il salto trovate la lista delle modifiche apportate dalla patch.
New Features
- New contracts added to the rotation.
- Added optional pre-match timer for LAN / System-Link games.
Issues Addressed
- Fixed freeze associated with larger games.
- Improved reliability of players connections to one another.
- Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.
- Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.
- Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error – Read error (0×80010713) on file <map name>”).
- Fixed a timing-specific freeze when host powered down during host migration.
- Cleaned up the map search filter in the Community section (deleted unused entries).
- Fixed Combat Training’s “USE FRIENDS” option for bots names.
- Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.
- Instead of showing the generic “Player” for offline profiles in LAN, we now display the PS3 profile name.
- Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.
- Fixed filter so players can now view Friends on Zombies leadboards.
- Fix timing specific issue where the game can be put into slow motion.
- Addressed “disconnected path” error when using the doors in Radiation after a host migration.
- Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
- Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
- Fixed a freeze when quickly loading maps one after another in private match.
- Fixed issue where players get primary weapons in Second Chance.
- Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.
- Removed water vision effect when respawning after dying in the acid pool in Radiation.
- Several contract fixes.
Gameplay Tuning
- Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
- Adjustments to the PSG1 with attachments.
- AK74U adjustments.
- RCXD adjustments.
- Silenced sniper rifle adjustments.
- Removed hit markers when shooting friendly equipment.
Fabio 25 Gennaio 2011 il 15:57
io ho aggiornato ma non cambia propio nulla continua ad uscire dalle partite come le pare e piace
Estrolibero 25 Gennaio 2011 il 16:12
Confermo quello che scrive Fabio.
Aggiornamento fatto, ma non cambia nulla.
Lag madornale.
o si vince da paura o ti vedono tre ore prima e ti massacrano.
Io l’aggiornamento con le mappe “nuove” non lo faccio.